The Changing Gaming Landscape and the New Opportunity for Music Licensing
Gaming continues to capture consumer attention around the globe, achieving revenues of close to $200 billion across software, hardware and accessories in 2019, and accelerating the prospects for music in gaming.
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Date Published: 17 Nov 2020
Author: Morris Garrard
Ninja's Return to Twitch - Key Takeaways
As announced earlier this month, Tyler "Ninja" Blevins, the most popular gaming influencer in the world, has returned to his fanbase on Twitch.
Date Published: 30 Sep 2020
Gaming Unwrapped and Ready for its Netflix Moment
Across software, hardware and accessories, worldwide consumer spend on gaming reached $194 billion last year, according to a new report from Futuresource Consulting.
Date Published: 25 Sep 2020
Sony's PS5 Showcase: What Have We Learned Ahead of the Next Console War?
Sony has finally given PlayStation fans the information they have been waiting for all year by announcing a launch date and price for the upcoming PS5, as well as sharing some tantalising content trailers showcasing the power of next generation graphics.
Date Published: 18 Sep 2020
Xbox Content Announcement: What Does this Tell us About Microsoft's Next Generation Chances?
Yesterday, Microsoft held an event ahead of the release of the next generation Xbox Series X and (all digital) Series S where they announced the 16 exclusive titles and library of third party titles that brand loyalists can expect to enjoy when the consoles finally launch.
Date Published: 24 Jul 2020
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